2025/05/16

RE4 - Lista de Cutscenes.txt

Lista estava em um site espanhol, e foi traduzido por "rayne1000d", e eu estou disponibilizando aqui.
(nota: a lista é referente ao 2007/ps2, porem os id são os mesmos para os evd)

CUTSCENES DA VILA

r120s99 - Intro
r120s01 - Leon está com dois policias em um carro à caminho da floresta
r120s00 - Continuação do vídeo anterior
r100c00 - Leon é avistado pelo primeiro homem que encontra na casa da floresta
r100s03 - Leon pergunta se o homem viu a garota da foto
r100s20 - Leon vê da janela um caminhão caindo em um precipício
r100s30 - Leon olha o caminhão caído no precipício
r100s40 - Leon desce do carro aonde está os dois policiais
r100s41 - O policial que dirige o carro pergunta se Leon esqueceu a maquiagem
r100s43 - O outro policial manda Leon se afastar
r100s44 - Um dos policiais diz para Leon não voltar pela ponte
r101s00 - Leon observa com um binóculo os moradores da vila
r101s21 - Leon entra em uma das casas da vila para fugir dos moradores
r101s30 - Os moradores ouvem o sino da igreja tocar e vão embora
r102s00 - Leon vê o mercador pela segunda vez, mas agora em um túnel
r104s00 - Saddler injeta o vírus em Leon que está amarrado junto à Luis Sera
r104s00c - Leon e Sera conseguem esquivar-se do ataque do ganado com o machado
r104s01 - Leon joga o ganado contra a parede
r104s02 - O ganado mata Leon e Sera
r104s10 - Leon vê o mercador pela primeira vez
r104s20 - O mercador se apresenta a Leon
r105s00 - Primeiro encontro de Leon com Bitores Mendez
r105s10 - Bitores pisa em cima de Leon, que é salvo por Ada na janela
r106s00 - Leon encontra Luis Sera preso dentro do armário
r117s00 - Leon encontra Ashley na igreja
r117s10 - Leon encontra Osmund Saddler pela primeira vez na igreja
r119s00 - Leon encontra o El Gigante
r119s10 - O cachorro solto por Leon na floresta aparece para ajudar Leon na luta com o El Gigante
r119s20 - O El Gigante é derrotado
r119s30 - A Plaga surge nas costas do El Gigante
r10bs00 - Leon vê dois ganados jogando o corpo de um dos policiais dentro de um lago
r10bs10 - O Del Lago aparece
r10bs20 - O Del Lago é derrotado
r10bs20c - Leon tenta cortar a corda do barco que está presa em seu pé para não ser puxado para o fundo do lago
r10bs21 - Leon não consegue cortar a corda e é puxado para o fundo do lago
r10bs22 - Leon consegue cortar a corda e foge para uma casa do outro lado do lago
r11bs00 - Depois de chegar na casa, Leon começa a ter convulsões por causa do vírus
r11cs00 - Leon e Ashley vão até uma cabana enquanto fogem de uma horda de Ganados e lá encontra novamente Luis Sera
r11cs10 - Os ganados vão embora
r11cs20 - Luis Sera mata Leon
r11fs00 - Leon encontra Bitores Mendez em uma casa grande, esse vídeo é o início da luta entre os dois
r11fs00c - Leon se esquiva do ataque de Bitores
r11fs01 - Leon é morto por Mendez
r11fs02 - Mendez se transforma em uma criatura
r11fs10 - Mendez é derrotado e seu olho falso se desprende do rosto e cai no chão
r11fs11 - Leon pega o olho falso que está no chão
r200s00 - Leon e Ashley fogem para o castelo


VÍDEOS DO CASTELO


r201s00 - Leon e Ashley encontram Ramon Sallazar
r203s00 - Leon e Ashley encontram Luis Sera no castelo
r204s00 - Ashley é raptada no castelo (a parede gira com Ashley presa)
r206s00 - Luis Sera é morto por Saddler
r206s10 - Ashley é libertada das algemas na parede
r206s20 - Ashley e Leon se reencontram
r209s00 - Leon encontra Ramon Sallazar pela segunda vez
r212c00 - Ashley fica presa em um corredor, uma máquina de perfurar túneis vêm em direção à ela
r212s00 - Leon e Ashley caem em uma armadilha de Sallazar, o teto com lâminas afiadas começa a descer
r213c00 - Um enorme casulo cai no chão
r213s00 - Ashley é raptada pela segunda vez no castelo, agora pelos Novistadores
r214_ev - A ponte que liga um castelo ao outro é acionada
r214_ev_jp - O mesmo vídeo descrito acima, mas para a versão japonesa, de acordo com o nome
r214s00 - Leon vê com um binóculo, Ashley sendo levada por Sallazar e dois verdugos para a outra parte do castelo
r215s00 - Leon encontra Salazar, que o faz cair em um buraco após o piso se abrir no meio
r215c00 - Leon caindo no buraco
r215s01 - Leon lança uma corda com um gancho de seu cinto e evita cair sobre as lâminas mortais no fundo do buraco
r215s02 - Leon cai em cima das lâminas e morre perfurado
r221s00 - O Verdugo aparece para lutar com Leon
r226c00 - O robô gigante de Salazar destrói o grande portão do castelo enquanto Leon está fugindo
r227s00 - Leon encontra Salazar pela penúltima vez e lança uma faca que perfura a mão dele
r227s00c - Um dos verdugos lança de volta a faca em direção à Leon
r227s01 - Leon consegue se esquivar da faca que foi lançada
r227s02 - Leon é atingido pela faca e cai morto no chão
r228c10 - Ramon Sallazar é derrotado
r228s00 - Ramon Sallazar diz que Ashley foi levada para uma ilha e se prepara para uma fusão com os dois verdugos
r228s01 - "Mr. Kennedy, Welcome!!"
r228s02 - Sallazar termina a fusão e agora ele e os verdugos são uma só criatura
r229_ev2 - A visão de um verdugo começa a seguir Leon nos túneis do castelo
r229_ev - A visão do mesmo verdugo continua seguindo Leon nos túneis do castelo
r20bs00 - Leon encontra Ada no castelo ("coloque suas mãos onde eu possa vê-las")
r21dc00 - Duas luzes fortes se unem e derretem um portão no subterrâneo (nesta área há muitos novistadores)
r22as00 - Leon encontra Ada em um barco e ela oferece uma carona até a ilha
r22bs00 - Saddler ordena que Jack Krauser se encarregue de matar Leon



VÍDEOS DA ILHA


r300s00 - Leon chega até a ilha após pegar uma carona com Ada
r304s00 - Leon vê Ashley presa pelo circuito de monitoramento
r310s00 - Leon e Ashley caem em um calabouço (Ashley cai em cima de um regenerator da classe Ironmaiden)
r316s00 - Leon e Ashley encontram Saddler, Ashley é levada por Saddler
r317s00 - Início do duelo de facas entre Leon e Krauser (pt1)
r317s01 - Duelo de facas entre Leon e Krauser (pt2)
r317s02 - Duelo de facas entre Leon e Krauser (pt3)
r317s03 - Duelo de facas entre Leon e Krauser (pt4)
r317s03c - Duelo de facas entre Leon e Krauser (pt5)
r317s04 - Duelo de facas entre Leon e Krauser (pt6)
r317s05 - Duelo de facas entre Leon e Krauser (pt7)
r317s06 - Duelo de facas entre Leon e Krauser (pt8)
r317s07 - Duelo de facas entre Leon e Krauser (pt9)
r317s08 - Duelo de facas entre Leon e Krauser (pt10)
r317s09 - Duelo de facas entre Leon e Krauser (pt11)
r317s10 - Duelo de facas entre Leon e Krauser (pt12)
r317s11 - Duelo de facas entre Leon e Krauser (pt13)
r317s12 - Duelo de facas entre Leon e Krauser (pt14)
r317s13 - Duelo de facas entre Leon e Krauser (pt15)
r317s14 - Duelo de facas entre Leon e Krauser (pt16)
r320s00 - Mike aparece com o helicóptero para ajudar Leon
r320s01 - Mike derruba uma torre em cima de vários ganados
r321s00 - O helicóptero de Mike é atingido por uma lança-mísseis
r325s00 - Leon encontra Ada e começa a sufocá-la após uma convulsão
r329s00 - Leon encontra Ashley inconsciente presa em uma cadeira e Saddler aparece
r330s00 - Leon e Ashley conseguem remover o vírus de seus corpos
r331s00 - Leon e Ashley estão em frente a um elevador. Leon sobe sozinho no elevador para encontrar com Saddler e Ada pendurada por uma corda
r331s10 - Leon chega e chama Ashley para fugir da ilha antes dela explodir
r30as10 - Leon chega em uma torre de rádio e tenta pedir ajuda da sua equipe
r31cs00 - Leon encontra Krauser na área da última luta entre eles
r332s00 - Leon encontra Saddler e vê Ada pendurada por uma corda
r332s10 - Ada toma a amostra do vírus das mãos de Leon e foge (Seperate Ways)
r332s20 - Ada joga um lança-mísseis para Leon
r332s30 - o mesmo vídeo "r332s10", mas usado no modo história com Leon
r332s40 - Saddler é derrotado
r332s41 - Leon lança um míssil especial que finalmente derrota Saddler
r333_ev - Parte da ilha começa a explodir enquanto Leon e Ashley fogem
r333s00 - Ondas de água violentas atrás de Leon e Ashley no jet-ski
r333s10 - Leon e Ashley conseguem fugir da ilha (vídeo de encerramento)
r333s20 - Créditos finais


REPORTS DA ADA

r503s10.evd - Saddler
r509s10.evd - Luis Sera
r517s10.evd - Leon
r50cs10.evd - Krauser
r51es30.evd - Um breve resumo da missão de Ada



SEPERATE WAYS


r500_ev - Ganados na vila perto da casa que Leon entra (o ganado da motosserra está aqui)
r500s03 - Intro
r500s10 - Apenas mostra um tubo com a amostra do vírus por alguns segundos em meio à nuvens rápidas
r503s00 - O sino da igreja é ativado
r506s00 - Ada chega na casa onde Leon é atacado por Bitores Mendez (é nessa casa que Leon resolve o puzzle das setas na porta com uma bola de cristal para poder entrar)
r506s10 - Leon entrando na casa mencionada antes
r506s11 - Leon é atacado por Bitores dentro da casa, mas Ada o ajuda
r507s00 - Ada vê Bitores e alguns ganados carregando Leon e Luis Sera que estão desacordados
r508s00 - Ada acorda em cima de uma pedra onde está sendo feito um ritual para matá-la
r508s00c - Um ganado se prepara para matar Ada
r508s01 - Ada se esquiva do ataque do ganado
r508s02 - O ganado consegue matar Ada
r509s00 - Luis sai da cabana e encontra Ada
r509s10 - Luis nos reports da Ada
r510s00 - Ada vê Leon atirando em vários ganados no castelo usando a TMP
r511s00 - Ada fala com Wesker à caminho de uma torre de rádio
r517s00 - Leon e Krauser lutando com facas
r517s01 - Ada salva Leon que está prestes a ser morto por Krauser
r517s01c - Krauser se prepara para matar Leon com uma faca
r517s02 - Leon e Krauser lutando com facas (esse vídeo é um pouco mais longo que o "r517s00"
r518s00 - Ada chega em uma base militar
adaend_m - Créditos finais do "Assignment Ada"
demo1 - trailer de uma demo do jogo que é reproduzida quando este permanece inativo no menu principal durante um tempo
r50cs00 - Ada está escondida próximo da área onde Luis Sera é morto
r50cs01 - Ada fala com Wesker após Luis Sera ser morto por Saddler
r50es00 - Ada encontra Leon no castelo na casa perto do labirinto
r50es01 - Ada fala com Wesker no instante em que chega no castelo (aqui ela está no labirinto que fica no castelo)
r51cs00 - Último encontro de Ada com Krauser
r51cs10 - Ada vê Krauser morto
r51d_ev - Cartuchos de munição saindo de dentro da mão de Saddler
r51ds00 - Ada é atacada de surpresa por Saddler
r51es00 - Leon encontra Saddler pela última vez (Ada está desacordada e pendurada por uma corda)
r51es10 - Ada joga um lança-mísseis para Leon
r51es20 - Ada toma a amostra de Leon e vai embora (aqui tem os créditos finais do Seperate Ways)


ASSIGNMENT ADA


r405s00 - Ada chega na ilha (início da missão)
r40es00 - Vídeo de encerramento

2025/05/11

Tive mais um sonho: Agora foi com Vinicia

Tive mais um  sonho: Agora foi com Vinicia, nota: é uma garota.

(atenção, o texto abaixo não reflete a realidade, é uma historia fictícia, to avisando, pois vai saber né)

sonhei com uma garota, ela me disse o nome dela : Vinicia

da onde q minha mente tirou esse nome?

e a historia é mais brisada ainda, e tem plote tuist.

tava na escola perdido procurando o ônibus de volta, depois estava descalço procurando meus chinelo q tinha que ser branco, mas achei outro branco que não era o meu. depois estava procurando as minhas roupas (aqui esta usando outras peças de roupas, não era as que estava procurando), achei elas e coloquei em uma mochila, dai eu conheci essa agora ai, conversei com ela, de pois a mochila sumiu, fiquei confuso, dai ela me explica (ou dar a entender) que ela pode voltar no tempo/ cortar o tempo, messe meio tempo aconteceu mais coisa mas não lembro direto oque era, tipo, tinha mais gente, e no caso e ela e mas essa gente, era zumbis, as tipo os zumbis de "I zombie", e eu era humano que esta sofrendo um tipo de preconceito distinção.

depois disso acontece outra cena, no caso é um grupo de aluno que vai enfrentar outro grupo em uma disputa mas não sei se era de de luta/musica /ou esporte, pois foi interrompida, teve uma conversa com Vinicia e o líder da outra equipe,(que era um tipo de robo ou alienígena) meio que ele estava dedurando o poder dela, mas dai volta no tempo, dai tem dois cara que sabe que voltou no tempo, eles tem que fazer as mesmas ação que fizeram, porem não estava acontecendo as coisas que devia acontecer, dai corta a cena, aparece Vinicia de bicicleta indo em direção do robo, que esta atrás de um ônibus, aparentemente ela deu cabo dele.

volta pra cena principal, agora não lembro direi, mas o povo (os alunos das primeiras cenas) estava perdendo o ônibus pois não sabiam quais tinham que entrar, pois não estavam devidamente identificados, dai Vinicia volta no tempo, mas cada vez as coisas começam a piorar.

agora não lembro a continuidade direito, mas todos percebem que ela pode voltar no tempo, mas na verdade ela tem um monstro na bunda, que é um tipo de entidade que a permite voltar no tempo, porem ele é do mau, 

e ele vira um par de pernas gigantes de cabeça para baixo, (no caso so tem as pernas o corpo não existe, a garota sumiu)

ai acontece um monte de flash back, de que as pessoas que estavam falando coisas sem sentido, esta na verdade falando de Vinicia que tinha esse monstro nela.

Dai tem o flash back dela, que ela encontrou essa entidade, e disse que ia dar esse poder pra ela, ela aceitou por que é um poder legal (não lembro o motivo), e teve um discussão dela com a entidade que fica na bunda dela

que ela tinha que usar saia grande e não curta, pois se não ele ia aparecer.

a cena do flash back dela foi emocionante no sonho, dado a sequencia de cenas que teve no sonho, mas não sei explicar tudo certinho.

Dai me acordei, mas me lembro que essa garota era bonita mas não lembro mais como ela era.

2025/03/15

RE4 Animation List

 Original Link: https://www.moddb.com/tutorials/resident-evil-4-animation-list

This Is A List Of The Resident Evil 4 Animation In Game

Posted by  on  - Intermediate Starting a mod

This Is A List Of The Resident Evil 4 Animation For Modders Of The Animations In Game And Some Animation That Aren't Used At All. Note That I Did Not Discovered This I Recovered This From A Old Resident Evil Modding Site (No Longer Up).

Here They Are:

Merchant Action

**Does Not mess Leon Up**

016_em18.fcv Standing

017_em18.fcv Opening Coat

018_em18.fcv Standing Open Coat

019_em18.fcv Closing Coat

020_em18.fcv Death


Regenerator (tends to turn leon into a giraffe) huh.gif

034_em36.FCV Standing

035_em36.FCV Walk Forward

037_em36.FCV Walk Forward Fast

039_em36.FCV Turn Right

041_em36.FCV Shaking Walking Forward

043_em36.FCV Walk forward 2 (different)

045_em36.FCV Lean forward (bite??)

047_em36.FCV Fall to floor Leg Shot out

049_em36.FCV Lunge at player to bite?? **Does Not mess Leon Up**

051_em36.FCV Turn Lunge to the left **Does Not mess Leon Up**

053_em36.FCV Stagger forward

055_em36.FCV Bite

056_em36.FCV Bite tearing away

058_em36.FCV Bite tearing away (pushed away by player)

060_em36.FCV Lunge Forward

062_em36.FCV Shaking bite (could be the spiking or amputated biting)

064_em36.FCV Right arm used to hit player

066_em36.FCV Swing Around to the left


Tomas' Finds

VILLAGER (The type like the first you come to) (EM10)

001 = Stand

002 = Walk (covering head)

004 = Walk Forward

010 = Walk Forward

017 = Walk Backward

018 = 180 Turn

020 = 90 Turn

023 = Staggering Backward (not by damage)

025 = Staggering Forward (not by damage)

027 = Climbing over window

029 = Jumping down from a ledge

031 = Climbing over fence

033 = Landing

034 = Damage (Flinching slightly)

036 = Damage (Staggering slightly, Shoulder damage?)

038 = Damage (Staggering, more damaging shoulder damage?)

040 = Face Damage (going forwards)

042 = Face Damage (turning and going forwards)

044 = Face Damage (going backwards and lasts longer)

046 = Arm shot (dropping weapon)

047 = Arm shot (not enough to drop weapon)

049 = Leg shot

051 = Leg Shot

053 = Falling to knees

055 = Knocked over (also death)

057 = Knocked over (shot from knees)

059 = Knocked over

061 = Knocked over (death)

063 = Knocked over (falling on stomach)

065 = Damage (can't confirm exactly)

067 = Tripped over (possibly by leg shot)

069 = Landing on ground

071 = Landing on ground

073 = Landing on ground

075 = Landing on ground

076 = Landing on ground

077 = Falling?

079 = Landing on ground... again

080 = Getting hit heavily (not knocked over)

081 = Getting hit heavily (not knocked over)

083 = Falling off of a platform (messes up Leon afterward)

085 = Knocked over again (slightly further)

087 = Tripping and landing on stomach

091 = Falling forward

093 = Slow death

095 = On fire?

097 = Landing on head

099 = Quicker death

101 = Death On back

103 = Death On stomach

104 = Getting up (back)

105 = Getting up (stomach)

107 = Pulling out a weapon

109 = Pointing at player

111 = Side Stepping

114 = Squatting

116 = Pounding on door

117 = Breaking obstacle

120 = Lighting Dynamite and preparing to run

122 = ???

124 = Attacking with weapon

126 = Throwing Weapon

128 = ??? (Kinda points weapon forwards and stops)

130 = Making a quick grab

132 = Making a quick 90 turn grab

134 = Making a quick 180 turn grab

136 = Jumping forward (goes pretty far)

138 = Chasing player while trying to grab

140 = Pushing?

142 = Climbing over fence while carrying Ashley

144 = Jumping down while carrying Ashley

146 = Landing while carrying Ashley

147 = Standing while carrying Ashley

148 = Crouching while holding pitchfork?

150 = Stop Crouching

151 = Holding up dynamite

152 = Ashley getting picked up

154 = Ashley getting carried away

155 = Ashley getting carried away

156 = Ashley getting carried away

157 = Merchant Stand

160 = Merchant Opening Coat

161 = Merchant holding coat open

162 = Merchant closing Coat

163 = Merchant walk forward?

164 = Merchant run forward? (was the merchant designed to be playable?)

165 = Merchant crouched and getting up?

166 = Merchant walk forward?

170 = Merchant Run forward again?

176 = Walk forward

182 = Ganado Raising Ladder

184 = Ladder climb start

186 = Ladder Climb

188 = Ladder climb end

190 = Ladder climb over window

192 = Wall ladder climb start

194 = Wall ladder climb

196 = Wall ladder climb end

198 = Face hit

200 = Knocked over and falling backward (doesn't go anywhere)

202 = Walking Forward zombie-like

208 = Getting Suplexed!

210 = Suplex!

211 = Standing carrying weapon

212 = Walk forward carrying weapon

218 = Run Forward carrying weapon

224 = Walk backward carrying weapon

226 = Salvador Stand

227 = Starting Chainsaw

229 = Swinging Chainsaw

231 = Faster Chainsaw Swing

233 = Walking with Chainsaw

235 = Running with Chainsaw (dangerous, I know)

237 = Running slower with Chainsaw

243 = Small damage

245 = Staggering backward

247 = Beginning to saw through Leon

249 = Sawwing through Leon

250 = Stop sawwing through Leon

252 = Getting knocked backward (is there a way of stopping Salvador from killing you?)

253 = Leon struggling against the chainsaw

254 = Leon pushing the chainsaw away!?

255 = Losing to Salvador's chainsaw and dying

260 = Garrador Standing

261 = Garrador Walking forward (Leon's arm gets twisted here)

263 = Garrador Stagger forward slightly

265 = Garrador Sprinting forward (Leon's arm gets twisted here)

267 = Garrador Stagger backward and fall to knees

269 = Garrador Staggering forward and falling to knees

271 = Garrador plagas injured

273 = Garrador Unsheaths Claws

274 = Garrador Turns around

276 = Garrador Charge Begin

278 = Garrador Claw stuck in the wall

280 = Garrador goes crazy (swinging his claws everywhere)

282 = Garrador stabs forward

284 = Garrador Kills leon (stabs through face and stomach)

285 = Garrador Claw Combo

287 = Leon Killed by Garrador

288 = Ganado Standing with Crossbow

290 = Ganado walking with Crossbow

296 = Ganado beginning to aim with Crossbow

298 = Ganado aiming with Crossbow

299 = Ganado firing with Crossbow

301 = Ganado Reloading Crossbow

303 = Ganado Aiming Up with Crossbow

304 = Ganado Aiming Down with Crossbow

306 = Ganado Shooting Down with Crossbow

307 = Ganado stop aiming with Crossbow

309 = Ganado standing with scythe

310 = Ganado walking with scythe

311 = Scythe swing/throw

313 = Ganado running with scythe

316 = Ganado walking backward with scythe

318 = Ganado staggering backward with scythe

320 = Ganado staggering forward with scythe

324 = Scythe swing downward

326 = Ganado standing with pitchfork

327 = Ganado walking with pitchfork

333 = Ganado running with pitchfork

339 = Ganado walking backward with pitchfork

341 = Ganado running with pitchfork

343 = Ganado staggering backward with pitchfork

345 = Ganado staggering forward with pitchfork

347 = Ganado short stab with pitchfork

349 = Ganado slow low stab with pitchfork

353 = Ganado stand with shield

354 = Ganado slow walk with shield

356 = Ganado slow run with shield

358 = Ganado slow walk backward with shield

360 = Ganado 180 turn with shield

362 = Ganado Shield bash

364 = Ganado mace attack while holding shield

366 = Ganado Staggering backward with shield

368 = Ganado Falling to one knee with shield

370 = Ganado Staggering backward far with shield

372 = Ganado twirling and swinging mace

374 = Leon getting hit by mace

376 = Ganado standing with rocket launcher

377 = Ganado running with rocket launcher

379 = Ganado walking with rocket launcher

381 = Ganado beginning to aim with rocket launcher

383 = Ganado aiming with rocket launcher

384 = Ganado staggering with rocket launcher

386 = Ganado aiming with rocket launcher again

387 = Ganado staggering with rocket launcher again

388 = Ganado Crouched with rocket launcher

389 = Ganado Walking backward with rocket launcher

390 = Ganado dropping rocket launcher

395 = JJ stand

396 = JJ Walk

398 = JJ Run

400 = JJ Stagger Backward

402 = JJ Stagger Forward

404 = JJ Begin Aiming Minigun

406 = JJ Aiming Minigun

407 = JJ Shooting Minigun

408 = JJ Aiming Minigun Up

409 = JJ Shooting Minigun Up

410 = JJ Aiming Minigun Down

411 = JJ Shooting Minigun Down

412 = JJ Jumping (goes forward)

414 = JJ attacking with gun

417 = Swinging Stun Baton

419 = Getting Electrocuted

420 = Grabbing and choking player

421 = Getting Kicked by Leon (escaping the grab)

423 = Choking Ashley then slinging her over the shoulder

424 = Ashley getting choked

425 = Ashley escaping choke hold

426 = Ashley getting choked then slung over the shoulder

427 = Turning around without caution

429 = Walking forward slowly

431 = Farming, pouring something from a bucket

433 = Farming, using the pitchfork on the hay

435 = Farming, exhausted with pitchfork (also wipes forehead)

436 = Farming, walking with wheel barrow

438 = Sitting cross legged

439 = Impaled?

650 = Ganado swaying?

651 = Ganado choking Leon

652 = Ganado slamming Leon

654 = Leon Getting Slammed

656 = Leon Escape Kick

657 = Leon Grabbed from behind

659 = Getting lifted

660 = Getting Slammed

661 = Leon Escape Kick

662 = Leon Escape Kick

663 = Back Elbow

664 = Leon On Fire

665 = Leon Crescent Kick

667 = Ganado picking up Ashley

668 = Ganado Carrying Ashley

669 = Staggering forward

670 = Ashley getting picked up

671 = Ashley Getting carried away

672 = Ashley falling out of Ganado's hands

676 = Ganado Strafing Right

678 = Ganado slow turn

680 = Ganado Strafing Left

682 = Ganado Blind Begin

684 = Ganado Blind

686 = Ganado Blind end

688 = Wesker Thrust Punch

689 = Ganado Flying away! (Thrust punch reaction)

690 = landing from Thrust punch reaction

691 = Falling straight onto stomach

693 = Neck Breaker

694 = Neck Breaker Reaction

696 = Psycho Chainsaw swing


KRAUSER (EM39) (Some of these may be wrong)

054 = Krauser Stand

056 = Walk forward

058 = Run Forward

060 = Jump Forward

062 = Krauser's Back flip (similar to Leon's)

064 = Right Cartwheel (great for a dodge roll replacement)

066 = Left Cartwheel

068 = Turn

070 = Krauser Jump over

072 = High Front somersault (same as Krauser's drop down except he goes up)

076 = Front somersault (goes slightly forward)

078 = Back somersault (goes slightly backward)

080 = Land

084 = Stagger backward

086 = Knocked Down Backward

088 = Krauser Stagger forward

090 = Knocked down forward

092 = Krauser Face Hit

094 = Crouched run

096 = Dash forward

098 = Dash around Left

100 = Slow Back somersault

104 = Cocky "Come get some" Taunt

105 = Dash Around Left

107 = Dash Around Right

109 = Shoulder Barge

111 = Strafe

113 = Dodge Back somersault

115 = Get up

117 = Get up from stomach

119 = Crouched Left Wall Hug

120 = Krauser TMP aim

146 = Intimidating Stance

151 = Krauser stun grenade

153 = Knife stance

155 = Knife Walk forward

157 = Hard Knife Slash

159 = Upward Knife Backslash

167 = Stand with arms crossed (makes good screenshot poses)

172 = Getting thrown

174 = Knife Combo, backslash, frontslash, upperslash and a spin

176 = Krauser Get up (back wheel)

178 = Krauser Knockdown (from dropkick)

180 = Knife Slash up

190 = Combo Ender preperation

192 = Combo Ender, Hard front slash

201 = Krauser Crouched

205 = Fall to knee

207 = Stand (Transformed)

208 = Walk Forward (Transformed)

211 = Run Forward (Transformed)

215 = Arm Uppercut

217 = 180 Arm slash

219 = Arm Thrust

221 = Double Kicks (doesn't do two hits)

223 = Sweep Kick

225 = Arm Slam

227 = Krauser chest explode (death animation)

229 = Krauser chest explode (death animation)

230 = Krauser chest explode (death animation, Seperate ways)

232 = Arm slam Kill miss

234 = Krauser stomping on Leon's hand

236 = Krauser's Legs getting slashed

238 = Arm point

244 = Stunned

246 = Stagger Backward

248 = Quick Dash Right

264 = Dodge Roll Right

266 = Dodge Backflip

267 = Stagger Right

269 = Dodge Crouch

270 = Diving to stomach

271 = Hopping Backward

272 = Grabbed By Krauser

273 = Throat slit death

274 = Escaping from Krauser's grab

275 = Knife Perperation (Krauser's?)

276 = Stabbed and slowly dying

277 = Drop Kick (this looks cool)

278 = Head Slash

279 = Neck Stabbed

280 = Knife sequence preperation

281 = Head Slash Dodge (lean backward)

282 = Stomach Slash dodge

283 = Sholder slash dodge

284 = Tripping and getting impaled by Krauser's arm

285 = Rolling away and flipping back up

286 = Hanging on a ledge and eventually falling

287 = Slashing Krauser's legs

288 = Flipping back on a ledge

289 = Krauser Intro Dodge

295 = Dodge Crouch

296 = Back dodge wheel

297 = Dive forward

306 = "Come get some" Taunt

307 = Unknown stance (useful for swords)


SADDLER (EM3F)

010 = Stand

011 = Walk forward

012 = Jump down

013 = Arm hookshot

014 = Turn around

015 = Walk forward faster

016 = Jump down (over a rail)

017 = Dash Begin

018 = Dash forward (distance is controlled elsewhere)

019 = Dash end

020 = Arm hookshot forward

021 = Arm hookshot upward

022 = Arm hookshot downward

023 = Arm extend

024 = Palm thrust Begin

025 = Palm thrust dash (distance is controlled elsewhere)

026 = Palm thrust End

027 = Plaga Bullets Begin

028 = Plaga Bullets shooting

029 = Plaga Bullets End

030 = Plaga Bullets Up Begin

031 = Plaga Bullets Up shooting

032 = Plaga Bullets Up End

033 = Plaga Bullets Down Begin

034 = Plaga Bullets Down shooting

035 = Plaga Bullets Down End

036 = Turn Whip

037 = Arm Stab

038 = Arm Stab Up

039 = Arm Stab Down

040 = Crouched

041 = Arm retract

042 = Arm whip

043 = Arm grab

044 = Arm Grab escape

045 = Arm grab death

046 = Palm slam

047 = Palm slam hit

048 = Palm slam death (face crushed)

049 = Damage

050 = Damage stomach

051 = Stun Begin

052 = Stun Loop

053 = Stun End

054 = Eye Damaged

055 = Shoulder Damage

056 = Stand

057 = Walk

058 = Walk

059 = Turn right

060 = Death

061 = Walk

062 = Walk

063 = Face Stabbed

064 = Whip up

065 = Whip down

066 = Dash Back

067 = Arm slap

068 = Saddler intro

069 = Neck crack

070 = Dash forward

095 = Dodge roll right

096 = Crouch Dodge

097 = Back flip

098 = Dive forward

099 = Grabbed by Saddler

100 = Escaping and stabbing Saddler's eye

101 = Getting wang-paled

102 = Stabbing Saddler's eye when he's stunned

103 = Getting slammed into the ground then cartwheeling backward

104 = Getting slammed and having face crushed

105 = Palm thrust reaction

106 = Wall hit

107 = Get up from wall hit

108 = Stagger right


VERDUGO (EM2C)

003 = Stand

004 = Walk

006 = Run

008 = Sprint

009 = Walk (twitching)

010 = Walk (twitching)

011 = Hop Backward

013 = Hop Left

015 = Slow Turn

017 = Uppercut Slash

019 = Leaping Slash

021 = 360 Slash

023 = Tail whip

025 = Small Damage

027 = Medium Damage

029 = Heavy Damage

031 = Behind Damage

039 = Stand Weak

040 = Walk Weak

042 = Freezing Begin

044 = Freezing End

046 = Walk Weak and twitching

047 = Walk weak and slowly

048 = Turning weak

050 = Slow, Weak claw swipe

052 = Heavy Uppercut swipe

054 = Freezing or Fire? Begin

056 = Freezing or Fire? End

058 = Knockover Backward

060 = Ground impact

062 = Get up

064 = Finger wave Taunt

065 = Verdugo Backflip

067 = Crouched Turn

069 = Knockback

071 = Leaping Swipe

073 = Uppercut Swipe

079 = Stagger Forward

083 = Leap Forward

092 = Crouched (when he stalks you from the ceiling?)

111*= Dodge Crouch

112*= Dodge Roll Left

120*= Kick

127*= Damage Stagger right

129*= Dodge Backflip

144 = Verdugo Intro


LEON (PL00/PL08/PL09/PL10/PL19)

023 = Stand

024 = Door Kick

025 = Door Kick 2

026 = Door Push

027 = Turn

028 = Push Begin

029 = Push Loop

030 = Stop Pushing

031 = Get out Knife

033 = Kick/Chikyo Chagi

035 = Start Ladder Climb

036 = Climb Ladder Loop

037 = End Ladder Climb

038 = Slide Down Ladder

039 = Wall Ladder Loop

040 = Exit Wall Ladder

041 = Drop Down

043 = Fall Land

045 = Push Fail

046 = Injured Stand

048 = Injured Walk Forward

050 = Injured Walk Backward

052 = Injured Run Forward

054 = Injured 180 Turn

056 = Injured Right Turn

058 = Injured Left Turn

066 = Injured Run Forward

068 = Face Hit (Stagger backward)

069 = Upper Back Hit (Stagger forward)

070 = Stomach Hit

071 = Lower Back Hit

072 = Death (Slump to knees)

074 = Far Knockdown

075 = Get up

077 = Short Knockdown

078 = Explosion Cover

079 = Jump over fence

081 = Jump over fence

083 = Mission Failed (Ashley's death)

086 = Crouch Begin

087 = Crouch Loop

088 = Crouch End

090 = Unknown Drop Down

091 = Unknown Drop Down Land

100 = Quick Crouch

101 = Crouch Turn

117 = Answering Radio

120 = Whistling

125 = Knife Stance

126 = Knife Slash

127 = Knife Upper Stance

128 = Knife Upper Slash

129 = Knife Lower Stance

130 = Knife Lower Slash

131 = Injured Stand


EL GIGANTE EM2B

176 = Damage (flying backwards)

177 = Hitting wall and falling to stomach

178 = Getting up from stomach

180 = On ground (dead?)

181 = Charging and climbing on El Gigante (from back)

183 = Stabbing El Gigante's Hand

184 = Getting Slammed onto the ground

187 = Dodge Crouch

188 = Getting Hit

189 = Dodge Roll Right

191 = Slashing El Gigante

192 = Jumping off El Gigante

193 = Getting Slammed onto the ground

194 = Charging and climbing on El Gigante (from front)

207 = Get up (Ada or Ashley)

208 = Getting slammed onto the ground

209 = Lying on stomach

223 = Pulled into smelting pool

228 = Staggering on the platform

229 = Getting stomped on

230 = Falling off platform


Novistador EM2D

091 = Acid Grab begin

092 = Jump kick

093 = Acid Grab pain

094 = Acid Grab throw

095 = Acid Grab throw

096 = Death by acid grab

098 = ??? (Puts hands up)


MENDEZ EM35

006 = Stand

007 = Walk Forward

009 = Walk Forward (faster)

011 = Turn Left

013 = Turn Right

015 = Turn 180

017 = ??? (squirming fit)

019 = ??? (squirms slightly)

021 = ??? (squirms slightly)

023 = Quick 180 Turn

025 = ??? (squirms slightly)

027 = ??? (squirms slightly)

030 = Damage Forward (Stagger Back)

032 = Damage

034 = ???

036 = Side Step Left

038 = ???

040 = ???

042 = Damage Behind (Stagger Forward

044 = Stunned (Mendez looses balance)

046 = ???

048 = ???

050 = Stagger Back

052 = Stagger Back further

054 = ???

056 = Shoulder claw swing

058 = Stagger backward

060 = ???

062 = Leap Forward far

064 = Leap Forward short

066 = Upper body getting severed


*torso state*

068 = Hanging

069 = Hanging swagger

070 = Crawling forward

072 = Returning to hanging position

074 = Leaping forward

076 = Hanging Side step Left

078 = Hanging Side jump Left

080 = Leap Backward

082 = Leap Backward

084 = Turn Left

086 = Turn Left

088 = Leap Left

090 = Spinning?

092 = ???

094 = Quick turn

096 = Quick Hard turn

098 = Shoulder Claw attack 1

100 = Shoulder Claw attack 2

102 = Shoulder Claw attack 3

104 = Shoulder Claw attack 4

105 = Shoulder Claw attack 5

106 = ???

108 = Shoulder Claw attack 6

110 = Shoulder Claw attack 7

112 = Falling

114 = On ground

115 = Ground impact

117 = Ground recovery

119 = Dead

120 = Leaping forward

122 = Furious leaps forward

124 = Furious leaps forward 2

126 = Crawl turn

128 = Get up

130 = 180 Turn

133 = Get up slowly


*player*

132 = Get up from stomach

134 = Falling forward

136 = Getting Slammed

137 = Getting Slammed (different camera angle)

138 = Getting thrown upward

139 = Escaping from grab

140 = Getting impaled

141 = Stagger Forward

142 = Falling off platform

143 = Getting bear hugged

144 = Escape bear hug

145 = Fly backward (almost instant)

146 = Land on stomach

147 = Land on back

148 = Dodge roll right

150 = Dodge crouch


BOAT pl0f

Leon Animations

005 = Idle on the Boat

006 = Turning Right

007 = Turning Left

008 = Preparing a harpoon

009 = Aiming Harpoon

010 = Aiming Harpoon Up

011 = Aiming Harpoon Down

012 = Throwing Harpoon

013 = Throwing Harpoon Up

014 = Throwing Harpoon Down

015 = Putting Harpoon Down

016 = Swimming

026 = Staggering

028 = Knocked off the boat

029 = Getting back on the boat

030 = Swimming up

036 = Preparing a harpoon (when Del Lago hides itself)

037 = Getting on the boat from the dock

038 = Getting off the boat


Boat animations

025 = Boat floating

027 = Boat flipped upward

035 = idle boat


Ashley Animations

039 = Getting on the boat

040 = Idle on the boat

041 = Getting off the boat

042 = Moving on the boat

043 = Turning Left

044 = Turning Right


JET SKI Pl0e

017 = Getting on the Jet Ski 1

018 = Idle on the Jet Ski

019 = Turning Left

020 = Turning Right

021 = Speeding Up

022 = Slowing Down

023 = Flying off the Jet ski 1

024 = Backflip

025 = Getting on the Jet Ski 2

026 = Banking right

027 = Banking Left

028 = Flying off the Jet ski 2

029 = Flying off the Jet ski 3

030 = Flying off the Jet ski 4

031 = Barrel Roll

Real-time event animations. These are found in the st*.dat files:


r100

037_r100 = Sitting in truck (policeman)

038_r100 = Driving truck (policeman)

040_r100 = Ganado 1 on hill at start (where they notice Leon and run back to the village)

041_r100 = Ganado 2 on hill

042_r100 = Ganado 3 on hill

046_r100 = Leon walking casually

047_r100 = Policeman chiding Leon

048_r100 = "Not that way, cowboy" - other policeman


r103

027_r103 = Leon relocates to his left

028_r103 = Leon ends up leaning to his left

029_r103 = Same as 27

030_r103 = Same as 27

031_r103 = Same...

032_r103 = Same....

033_r103 = Same.....

034_r103 = Same......

035_r103 = Dear God, why did you need so many files for the same animation!?

036_r103 = Take a guess..


r104

027_r104 = Notices boulder, starts to run

031_r104 = Sprinting away from boulder

040_r104 = Boulder dodge right

041_r104 = Getting crushed by boulder

043_r104 = Pushing cabinet over

045_r104 = Pushing cabinet over 2


r106

029_r106 = Notices boulder, starts to run

031_r106 = Sprinting away from boulder

040_r106 = Boulder dodge right

041_r106 = Getting crushed by boulder

043_r106 = Pushing cabinet over

044_r106 = Pushing cabinet over 2

045_r106 = Pushing cabinet over 3

052_r106 = Leon smashed into ground

053_r106 = Leon stuck in ground wobbling his arm

054_r106 = Gets stuck in ground, rotates 180, then gets up


r10a

029_r10a = Notice boulder, getting ready to run

031_r10a = Sprinting!

040_r10a = Boulder dodge right

041_r10a = Getting crushed by boulder

043_r10a = Pushing cabinet over

045_r10a = Pushing cabinet over 2


r10b

028_r10b = Standing on boat

029_r10b = Floating on boat (heavier waves)

030_r10b = More floating on boat

031_r10b = More floating on boat (heavier waves)


r10c

029_r10c = No idea

030_r10c = No idea

031_r10c = Climbing up the rope

032_r10c = What the hell is he riding!?

033_r10c = Leon noticing boulder then getting ready to run

034_r10c = First Ganado you meet with las plagas convulsing!


r10f

029_r10f = Ganado pointing? No idea

033_r10f = Weird! Transports you out of the map, maybe travelling on boat/tram?

034_r10f = Again, out of the map.

035_r10f = Getting onto tram

036_r10f = Ashley getting onto tram (looks funny on Leon)

037_r10f = More tram moving..

038_r10f = Leon getting off tram

039_r10f = Ashley getting off tram

040_r10f = No idea, Leon sinks under the map then reappears 10 metres away later

041_r10f = Ganado jumping off ledge onto top of tram

042_r10f = Ganado chopping away at tram cable

043_r10f = Ganado chopping away at tram cable 2

044_r10f = Tram car falling for Ganado

045_r10f = Tram car falling for Leon

046_r10f = Stumbling about in tram car


r113

027_r133 = Leon giving Ashley piggyback

028_r133 = Ashley being given the piggyback

030_r133 = Camera pans off to the left quickly

031_r133 = Same, but Leon ends up leaning to his left

032_r133 = Same as 32

033_r133 = Same

034_r133 = Same

035_r133 = Same

036_r133 = Same as r103, basically!


r117

029_r117 = Gets stuck in ground then ends up leaning backwards whilst moving

030_r117 = Leon's body swings forwards and backwards but he moves from side to side as well

031_r117 = Leon's whole body swings backwards and forwards

032_r117 = Same as 31

033_r117 = Jump onto chandalier

034_r117 = Swinging on chandalier

035_r117 = Jump from chandalier

036_r117 = Jump from chandalier (fail to reach ledge)


r11b

029_r11b = More standing on a boat

032_r11b = More rocking on a boat

031_r11b = Even more standing on a boat

032_r11b = Even more rocking on a boat


r11c

029_r11c = Quite funny! Leon's torso stretches out and he seems to hang. Could be used by the "Big Cheese" in the barn fight.


r11d

031_r11d = Ganado move? Like he's tugging something hard and walking forward.


r11e

032_r11e = Leon just completely disappears

033_r11e = Leon flips forward into the air and then ends up at a funny angle with his trousers expanded.

034_r11e = Leon gets slammed to the floor

035_r11e = Ashley gets slammed to the floor

039_r11e = Ashley pointing

040_r11e = Ashley pointing ("look, Leon!") at boulder

041_r11e = Ashley quick point


r11f

029_r11f = Leon jolts forward

032_r11f = Big Cheese jolts forward

035_r11f = More Big Cheese jolting

038_r11f = Leon jolts forward again

041_r11f = Leon gets buried in ground

042_r11f = Leon gets stuck in the ground with his arm flapping about

043_r11f = Gets stuck in ground, rotates 180, then gets up


r201

028_r201 = Standing still, hands clamped by sides

029_r201 = Flailing arms in front and staggering forward


r202

029_r202 = Rotating handle

040_r202 = Leon's entire body rotates sideways twice! (This must be for another model)

049_r202 = Bends down, grabs rock, puts it in catapult (castle area)


r204

029_r204 = Gets stuck in ground, leans back slightly

030_r204 = Leon's body rotates backwards and forwards slightly

031_r204 = Same as 30 except he doesn't lean at the end

032_r204 = Same as 31

033_r204 = Jump onto chandalier

034_r204 = Swinging on chandalier

035_r204 = Jump from chandalier to ledge

036_r204 = Jump from chandalier to ground

037_r204 = Jump from chandalier to ground (different landing)

039_r204 = Priest giving sermon (after the sewers)

040_r204 = Occult praying (bowing head)


r205

028_r205 = Quick dodge right (similar to Krauser's move)

029_r205 = Enemy falling from height

030_r205 = Walking forwards cautiously (perhaps for the Ashley trap cutscene)


r206

028_r206 = Ashley struggling in trap

029_r206 = Quick Ashley struggle (when you shoot trap bars off)

030_r206 = Ashley struggling with locked door

031_r206 = Very short struggle against bars

032_r206 = Stop struggling (when she dies)

033_r206 = Quick lean to the right

034_r206 = Struggling with just bars around legs remaining

035_r206 = Ashley clutch chest and look around

036_r206 = Ashley draws her arms in briefly

037_r206 = Ashley quivering

038_r206 = Quivering briefly then recovering

039_r206 = Goes into crouch

040_r206 = Long squat

041_r206 = Getting up again

042_r206 = Doubles over limp (dies?)

045_r206 = Bends over to pick up item

048_r206 = Very similar to 35


r208

027_r208 = Rotating crank handle

038_r208 = Crank handle rotating

048_r208 = Leon checking something (a wall?) with his hands, big pan upwards

049_r208 = Ashley being given piggyback through window, then unlocking door

050_r208 = Rotating crank handle

059_r208 = Catch Ashley and deposit her on ground

061_r208 = Ashley landing in Leon's arms then standing up

063_r208 = Ashley leaning forwards

064_r208 = "Look, Leon!" - Ashley pointing again


r209

034_r209 = Priest manning minigun

035_r209 = Put minigun down? Not sure

036_r209 = Hit whilst manning minigun

037_r209 = Death whilst manning minigun? Slumps to the right


r20a

027_r20a = Struggling/pushing against huge obstacle

028_r20a = Ashley getting piggyback up to higher ledge (raising the water blocks area)


r20c

029_r20c = Leon noticing boulder then starting to run (what's this doing here?)


r20d

027_r20d = Ashley picks up lamp and throws it

028_r20d = Ashley begin crawl

029_r20d = Ashley crawling (hello Leon's arse!)

030_r20d = Ashley get up from crawl

033_r20d = Dias model rotating

034_r20d = Ashley rotating the dias

035_r20d = Dias model rotates 180 degrees

036_r20d = Ashley rotates dias 180 degrees

039_r20d = Crank being rotated

048_r20d = Ashley rotating crank

057_r20d = Ashley throwing lamp (no rotation)

058_r20d = Ashley throwing lamp (rotation)

059_r20d = Ashley throwing lamp (left turn)

060_r20d = Ashley throwing lamp (right turn)

061_r20d = Get up from crouch


r20e

027_r20e = Ashley turn 180 and throw lamp

028_r20e = Ashley throw lamp straight ahead

029_r20e = Same as 27

030_r20e = Turn left and throw lamp

031_r20e = Turn right and throw lamp

032_r20e = Begin crawl

033_r20e = Ashley crawling

034_r20e = Get up from crawl

035_r20e = Same as 34


r210

027_r210 = Leon gets onto small train car and moves away from camera

028_r210 = Ashley gets onto small train car and moves away from camera

029_r210 = Unknown model - Leon's back bends 90 degrees backwards and then spins around very quickly

032_r210 = Leon gets off small train car

033_r210 = Ashley gets off small train car

034_r210 = Very similar to 29

035_r210 = Ashley looks around

036_r210 = Same as 35


r212

029_r212 = Priest driving drill machine

030_r212 = Priest dies driving drill machine

031_r212 = Ashley goes into crouch

032_r212 = Ashley in terror crouch

033_r212 = Ashley pointing in terror (brief)

034_r212 = Ashley pointing at drill machine

035_r212 = Ashley pointing briefly

036_r212 = Ashley backs away


r213

029_r213 = No animation


r214

029_r214 = Pick up fire boulder and load catapult


r219

027_r219 = Leon gets on small train car and moves away

028_r219 = Ashley gets on small train car and moves away

029_r219 = Unknown model - Leon's back bends 90 degrees backwards and then spins around very quickly

032_r219 = Leon gets off small train car

033_r219 = Ashley gets off small train car

034_r219 = Very similar to 29


r21b

029_r21b = Train ride (very long), Leon sinks under ground

030_r21b = Same as 29

031_r21b = Leon falling (model screws up at end)

032_r21b = Leon falling

033_r21b = Leon's HUGE leap forward to try and grab the ledge

034_r21b = Leon falling down pit

035_r21b = Leon holding on with one hand

036_r21b = Leon climbs up onto ledge (after tapping A)

037_r21b = Flies upwards into sky and hovers for a bit (could be the falling animation)

038_r21b = Stagger forward over obstacle

040_r21b = Jump down/vault down animation


r21d

027_r21d = Leon vaults up onto ledge

030_r21d = Leon gets smashed into ground (possibly by the crushing stones in the cavern)

031_r21d = Leon standing up after vaulting onto ledge

032_r21d = Similar to 27


r221

030_r221 = Leon jumps up and detaches the nitrogen canister from the wall (Right Hand battle)

031_r221 = Leon ends up with no top body (is this a death animation?)

032_r221 = Leon frees a canister from the wall

033_r221 = Canister model spinning


r222

027_r222 = Leon gets stuck in ground then sinks under and moves about (no idea)


r223

029_r223 = Leon transports off map (not a clue)

030_r223 = Stumbles onto ledge

032_r223 = Same as 30


r224

027_r224 = Climbs up onto ledge

031_r224 = No idea (might be Salazar boss animation)

032_r224 = Zipline animation

034_r224 = Grab lever and turn round to look (Los Gigantos boss fight)

035_r224 = Holding lever loop

036_r224 = Pull lever

040_r224 = Sunk in ground (El Gigante drowning in magma?)


r225

027_r225 = Leon turning crank handle (Salazar statue room)

038_r225 = Crank model turning

052_r225 = Leon gets sunk in ground

053_r225 = Same as 52 except he rotates


r226

029_r226 = Leon just disappears

030_r226 = Same as 29

031_r226 = Same..

032_r226 = Statue animation (unknown)

033_r226 = Statue animation (unknown)

035_r226 = Jump between ledges (statue hands)

036_r226 = Quick duck forward (like a shoulder barge)

037_r226 = Leon crushed by statue (onto his front)

038_r226 = Leon notices statue and starts to run

040_r226 = Leon running away from statue

049_r226 = Dodge roll to right

051_r226 = Leon right shoulder roll

052_r226 = Skid to a stop

053_r226 = Crushed under foot and knocked backwards (far)


* Animations 054 to 096 are all unknown statue animations *


101_r226 = Leon's leap of faith

102_r226 = Leon holding on to the ledge

103_r226 = Leon climbs up onto ledge (after tapping action)

104_r226 = Leon falling?

105_r226 = Leon turns around and gets crushed by Salazar statue

106_r226 = Statue anims..


r227

030_r227 = Leon climbs onto ledge (after Salazar statue, in the spiral tower)


r229

027_r229 = Causes crash. Whoops!


r22a

029_r22a = Salazar boss animations (unknown)

030_r22a = Salazar boss animations (unknown)

031_r22a = Leon climbing up rope

032_r22a = Leon climbing down rope


r300

027_r300 = Climb up onto rock

031_r300 = Unknown, Leon ends up bent 90 degrees

032_r300 = Leon crushed into ground

033_r300 = Notice boulder, turn to run

034_r300 = Backflip dodge

035_r300 = Pushing laser rod (island)

036_r300 = Pushing laser rod

037_r300 = Struggles with laser rod and gives up

044_r300 = Ashley being carried away (island cutscene)

045_r300 = Notices boulder on ledge above

046_r300 = Spins around and notices something (not sure what)

047_r300 = JJ introduction (as he jumps down from his ledge)


r301

027_r301 = Climb up onto ledge

030_r301 = Pull up onto ledge

032_r301 = Jump down from ledge


r318

027_r318 = Killed by lasers

028_r318 = Dodge roll forward on right shoulder

045_r318 = Leon dives through lasers - unfortunately, he does this sideways

077_r318 = Leon runs up wall and backflips over lasers - again, sideways

093_r318 = Leon notices lasers coming towards him

113_r318 = Backflip away from lasers - sideways..

112_r318 = Backflips onto floor, then rolls forward onto his feet

131_r318 = Leon sits on throne and ponders life (yay!)

132_r318 = Leon gets up from throne